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MoonBASIC: A modern BASIC for building 2D and 3D games (github.com/CharmingBlaze)
24 points by klaussilveira 3 days ago | 5 comments


I kind of like the uppercase keywords of older programming languages, it makes the non-code parts standout more, probably even more important before syntax highlighting became common

This reminds me immensely of DARK Basic built by The Game Creators. It was how I got my start into programming back in the day.

This is neat! I know it's not really the point but I would like to see some shallow benchmarks, I'm curious what perf (if any) is lost building like this.

My very first apps were written in LibertyBASIC, almost 30 years ago. I learned how to pirate things because the borland compiler required to share my creations with my friends was $299, which was a lot of money back then.


Nice. A BASIC for game development takes me back to AMOS on the Commodore Amiga.

https://en.wikipedia.org/wiki/AMOS_(programming_language)


Oh wow, I loved AMOS - it is what got me seriously into programming in the first place.